Code Of Princess
Adventure Time: Hey Ice King! Why’d you steal our garbage?!!
Code of Princess – click on the image below for more information.
- An original storyline and concept written by series creator Pendleton Ward
- Classic Action Adventure gameplay
- Classic Action Adventure gameplay; Conquer dungeons, collect treasure, and complete quests in the Land of Ooo
- Punch, kick, or slash foes with Finn
- Use Jake’s magical stretchy powers
Code of Princess
Finn and Jake wake up one morning to find their trash stolen by the Ice King! Jake couldn’t care less about half-eaten bananas, crumpled up math notes, and old chicken diapers – but when the Ice King uses these stolen goods to construct a Garbage Princess, our heroes embark on a fantastical adventure and teach him a lesson! Journey through the Land of Ooo in an offbeat adventure and discover perilous dungeons, unimaginable treasures, the true meaning of friendship, and never-ending fun!
Adventure Time: Hey Ice King! Why’d you steal our garbage?!!
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6 Responses to “Adventure Time: Hey Ice King! Why’d you steal our garbage?!! Reviews”
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Good for Adventure Time Fans,
Adventure Time fans can rest assured that they will enjoy this game. The dialogue is spot-on for every character to the point where I can literally hear the characters talking in my head (though their is occasionally some spoken dialogue which usually amounts to a word or two, don’t expect full sentences).
The gameplay is reminiscent of Legend of Zelda II, which I’m sure you know by now. The game is not very challenging if you’re used to playing video games. This was probably done so they wouldn’t alienate younger gamers (though they sometimes tend to be the best gamers!) The game plays and feels great, though sometimes it is confusing trying to use health items with the touch screen while in the middle of a fight.
Now onto the down sides, sometimes you may get lost on what to do, though eventually you’ll figure it out as it’s usually not too hard or cryptic (just be sure to pay attention to the dialogue [as you should be, as it's great!]
The other downside which is the worst in my opinion is that the game is very short. Being a avid gamer I was able to beat the game in 4 and a half hours! (There seems to be a new game plus mode but I haven’t touched it yet) Also, some characters do not get as much screen time as they should in my opinion (though most of the main characters from the show and a lot of the side characters make their appearances).
In short, if you’re an adventure time lover, you’ll probably enjoy this game but be sure to be wary of the fact that it is not a difficult game and is very short. Here’s hoping that we’ll get a sequel and it will be longer!
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|Fun platformer marred by short length, repetition, and lack of voice acting,
Adventure Time 3DS is a pretty good platformer that stays true to the TV show it’s based on, but its short length, lack of voice acting, and repetitive design keeps it from being a great experience.
I managed to beat the game in just over four hours, and while the game itself was plenty fun much of those four hours were spent redoing the same levels over and over again. This is a necessary component of the game – as between levels you’re exploring an overworld map, and the actual platforming elements take place when you enter locations on that map. The gameplay is actually very similar to Zelda 2 in that regard, except it’s much more fun. Instead of having discrete levels, NPCs in various towns ask you to track down items for them – the entire game is basically a series of fetch quests. Going back to the same areas over and over again requires you to replay these levels, which only serves to pad the time on an already extremely short game. Sometimes it’s not clear where to go to get the next item – for example, one character asks you to fetch an item in a “forest” northeast of the Candy Kingdom, but the actual location is represented by some dungeon stairs going down. Kids who either can’t read or have poor reading skills would be very frustrated by this game, but with a parent nearby this might actually be a worthwhile way to get them to care about reading.
The dialogue is top-notch and reads like a script from the show. The characters all speak as though they were ripped right out of an episode of Adventure Time, and I found myself laughing out loud at some of the exchanges. The problem is that there is no real voice acting – what little VA there is sounds like it was taken from existing recordings, simply various character’s grunts, laughs, and catchphrases. Considering how short the game, it’s absolutely baffling that they didn’t decide to include full voice acting for this game. I’d have increased this review one star for that alone!
Honestly, I don’t think I would recommend this game at all if not for the fact that it’s a good representation of Adventure Time. I think for diehard fans of the series this is a good way to kill a couple hours, but otherwise the game itself is pretty mediocre.
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|Adventure Time for Nintendo DS is great for younger players or older fans of the show,
Console Played: Nintendo 3DS (also available on the DS). The 3d made it look a bit like a pop-up book, with parallax scrolling of the background layers. It was enjoyable with or without this feature. Luckily, I believe the DS and 3DS versions are priced the same.
Completion Time: less than 8 hours.
Difficulty: Low.
Demographic: the 7 to 13 years range OR anyone who is an Adventure Time fan.
I’m a big biased fan of the TV series. When I heard there was going to be a Nintendo DS game coming out I was elated.
The game starts in a dream sequence that does nothing other than set you up for the tutorial. Most of the game is played in a side view platformer. You can punch (later use a sword), kick, and long punch with Jake who has taken up residence in your backpack. The world map is a top down view similar to Pokémon or the original Dragon Quest games. You can get into battles on the world map if you run into a dark shadow thing that appears. These can largely be avoided though.
Inside cities you can talk to the populace to either get quests or tips on what to do next. I made sure to read as many of these as possible because I like the humor and writing.
The average dungeon (many are just tunnels from one part of Ooo to another) has bottomless pits, various enemies, and very basic puzzles. Use an ability on this one thing, wall opens up. Find a key, locked door is no longer a problem. Basic videogame flow with minimal backtracking.
Nothing is horrifyingly difficult, and the player isn’t punished for making mistakes. This is why I’ve described the game difficulty as low. But honestly, it isn’t aimed at hardened gamers; it is meant to be played by younger kids who may need an introduction to videogame basics.
You do need reading comprehension in order to progress in the game without blindly stumbling around. The game capitalizes item names in the speech bubbles so that young readers can pick it up. If my nephew gets a Nintendo DS this Xmas I’ll probably buy him this game as he needs to practice reading.
This wasn’t just a cash-in by the creator Pendleton Ward nor Cartoon Network. I’ve played crappy kids’ games that are made poorly and rushed out to make a quick buck off of kids who only want it because their favorite character is on it. The gameplay, art, music, and writing were all enjoyable. Getting a New Game + mode should make this game last longer for younger players.
For a full review with an unboxing video, pictures etc, please check out my review on Tasty Whale dot COM[...]
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